Tomorrow and tomorrow and tomorrow by Gabrielle Zevin – Book Review

Sam and Sadie were friends as kids as one was recovering from an accident in hospital and the other’s sister was being treated in the same hospital. The one thing that bonded them was video games. After a long falling out, they bump into each other as they attend college and, joined by Sam’s housemate, they develop a highly successful video game.

I seem to be in the middle of a spate of books which I don’t connect with initially but then grow to love. This was one which, despite having a lot happening, it felt like nothing was going on – until it was. It took me until about three quarters of the way through the book, and then I just couldn’t put it down. I’m not sure if that makes it a good book or just annoying… the one thing I found interesting was the gaming talk. I don’t play video games, I enjoyed them as a kid, but even then it was the repetitive ones, like Tetris, rather than the fancier long play type things which I enjoyed. But I liked the discussions around what a game should be, how the audiences connect, discussions on popularity vs artistic integrity. It was cool.

 

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